AI Insights · Timothy · January 2023
Top 5 Superhero Games on Android in Poland Q4 2022
Explore the performance of the top 5 superhero games on the Android platform in Poland during Q4 2022, based on data from Sensor Tower.
During the fourth quarter of 2022, several superhero games on the Android platform in Poland showed varying performance metrics. Here’s a closer look at how the top 5 games fared in terms of downloads, revenue, and active users.
Power Girls - Fantastic Heroes from TutoTOONS had a notable performance. Weekly downloads peaked at around 6.9K in mid-October before gradually declining to 1.7K by the last week of December. Revenue saw a steady increase, reaching approximately $46 in early November, with a subsequent dip and a rise to $43 by the end of December. Weekly active users also saw a peak of around 14.9K in mid-October, eventually decreasing to 11.5K in the final week of December.
Hero Rope: City Battle by Zego Studio experienced fluctuations in downloads, starting at 1.6K in late September, peaking at around 7K at the end of November, and ending the quarter at 4.9K. Active users followed a similar trend, beginning at 2.5K, peaking at 10.3K in early December, and finishing the quarter at 7.3K. Revenue was negligible throughout the quarter.
The Superhero League from Lion Studios maintained a steady download rate, with a slight increase from 2.2K in late September to 6.1K by the end of December. Weekly active users fluctuated, starting at 15.7K, peaking at 24.9K in the last week of December. Revenue was minimal, with a few spikes reaching up to $4.
Miraculous Ladybug & Cat Noir by CrazyLabs LTD showed consistent performance with weekly downloads starting at 2.4K, peaking at 5.5K in the final week of December. Revenue remained relatively stable, peaking at $188 by the end of December. Active users started at 24.9K, peaking at 34.5K in the last week of December.
Finally, Blue Hero Rope Game from Zego Global Publishing had a steady download rate with a slight decline over the quarter. Downloads peaked at 3.7K in late September and ended at 2.2K in the final week of December. Active users followed a similar pattern, starting at 6.6K and dropping to 4.1K by the end of the quarter. Revenue was not significant during this period.
These insights are based on data from Sensor Tower. For more detailed insights, visit Sensor Tower's website.